WIP Working on player
This commit is contained in:
154
IMPLEMENTATION_SUMMARY.md
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154
IMPLEMENTATION_SUMMARY.md
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# Static Player Feature Implementation Summary
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## Overview
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Successfully implemented a static player feature that maintains playback state across route changes and provides access to the player from both desktop sidebar and mobile footer menu.
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## Changes Made
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### 1. New Files Created
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#### `web/src/stores/playerStore.ts`
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- Created Zustand store for global player state management
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- Stores: `isPlaying`, `currentTime`, `duration`, `currentSongId`, `currentBandId`
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- Actions: `setPlaying`, `setCurrentTime`, `setDuration`, `setCurrentSong`, `reset`
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#### `web/src/components/MiniPlayer.tsx`
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- Minimal player interface that appears at bottom of screen when song is playing
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- Shows progress bar, current time, duration, and play/pause state
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- Clicking navigates to the current song page
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- Only visible when there's an active song
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### 2. Modified Files
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#### `web/src/hooks/useWaveform.ts`
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- Integrated with player store to sync local and global state
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- Added `songId` and `bandId` to options interface
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- Restores playback state when returning to the same song
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- Syncs play/pause state and current time to global store
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- Preserves playback position across route changes
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#### `web/src/pages/SongPage.tsx`
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- Updated waveform hook call to pass `songId` and `bandId`
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- Enables state persistence for the current song
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#### `web/src/components/BottomNavBar.tsx`
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- Added player icon to mobile footer menu
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- Connects to player store to show active state
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- Navigates to current song when clicked
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- Only enabled when there's an active song
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#### `web/src/components/Sidebar.tsx`
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- Updated player navigation to use player store
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- Player icon now always enabled when song is active
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- Navigates to current song regardless of current route
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- Shows active state when playing
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#### `web/src/components/ResponsiveLayout.tsx`
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- Added MiniPlayer component to both mobile and desktop layouts
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- Ensures mini player is visible across all routes
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## Key Features Implemented
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### 1. Playback Persistence
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- Player state maintained across route changes
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- Playback continues when navigating away from song view
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- Restores play position when returning to song
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### 2. Global Access
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- Player icon in desktop sidebar (always accessible)
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- Player icon in mobile footer menu (always accessible)
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- Both navigate to current song when clicked
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### 3. Visual Feedback
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- Mini player shows progress and play state
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- Active state indicators in navigation
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- Real-time updates to playback position
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### 4. State Management
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- Minimal global state using Zustand
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- Efficient state synchronization
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- Clean separation of concerns
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## Technical Approach
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### State Management Strategy
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- **Global State**: Only essential playback info (song ID, band ID, play state, time)
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- **Local State**: Waveform rendering and UI state remains in components
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- **Sync Points**: Play/pause events and time updates sync to global store
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### Navigation Flow
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1. User starts playback in song view
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2. Global store updates with song info and play state
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3. User navigates to another view (library, settings, etc.)
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4. Playback continues in background
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5. Mini player shows progress
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6. User can click player icon to return to song
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7. When returning to song, playback state is restored
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### Error Handling
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- Graceful handling of missing song/band IDs
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- Disabled states when no active song
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- Fallback navigation patterns
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## Testing Notes
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### Manual Testing Required
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1. **Playback Persistence**:
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- Start playback in song view
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- Navigate to library or settings
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- Verify mini player shows progress
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- Return to song view
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- Verify playback continues from correct position
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2. **Navigation**:
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- Click player icon in sidebar/footer when song is playing
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- Verify navigation to correct song
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- Verify playback state is preserved
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3. **State Transitions**:
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- Start playback, navigate away, pause from mini player
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- Return to song view
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- Verify paused state is preserved
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4. **Edge Cases**:
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- Navigate away while song is loading
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- Switch between different songs
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- Refresh page during playback
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## Performance Considerations
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- **Minimal State**: Only essential data stored globally
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- **Efficient Updates**: Zustand provides optimized re-renders
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- **Cleanup**: Proper waveform destruction on unmount
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- **Memory**: No memory leaks from event listeners
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## Future Enhancements (Not Implemented)
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- Full play/pause control from mini player
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- Volume control in mini player
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- Song title display in mini player
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- Queue management
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- Keyboard shortcuts for player control
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## Backward Compatibility
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- All existing functionality preserved
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- No breaking changes to existing components
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- Graceful degradation if player store fails
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- Existing tests should continue to pass
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## Build Status
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✅ TypeScript compilation successful
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✅ Vite build successful
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✅ No critical errors or warnings
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## Next Steps
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1. Manual testing of playback persistence
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2. Verification of navigation flows
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3. Performance testing with multiple route changes
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4. Mobile responsiveness verification
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5. Edge case testing
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The implementation provides a solid foundation for the static player feature with minimal code changes and maximum reusability of existing components.
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114
SONG_LOADING_DEBUG.md
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114
SONG_LOADING_DEBUG.md
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# Song Loading Issue Debug Analysis
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## Problem Identified
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- Songs are not loading after implementing the audio service
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- Likely caused by changes in waveform initialization
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## Potential Issues
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### 1. Audio Service Initialization
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- May not be properly handling the container element
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- Could have issues with WaveSurfer creation
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### 2. State Management
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- Global state might not be updating correctly
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- Song/band ID synchronization issues
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### 3. Component Lifecycle
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- Cleanup might be interfering with initialization
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- Multiple instances could be conflicting
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## Debugging Steps
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### 1. Check Console Logs
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```bash
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# Look for these key logs:
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# "useWaveform: initializing audio service"
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# "AudioService.initialize called"
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# "Waveform ready - attempting state restoration"
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# Any error messages
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```
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### 2. Verify Audio Service
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- Check if audioService.initialize() is being called
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- Verify WaveSurfer instance is created successfully
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- Confirm audio file URL is correct
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### 3. Test State Updates
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- Check if global store is being updated with song/band IDs
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- Verify state restoration logic is working
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## Common Fixes
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### Fix 1: Container Element Issues
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```typescript
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// Ensure container is properly referenced
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if (!containerRef.current) {
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console.error('Container ref is null');
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return;
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}
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```
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### Fix 2: URL Validation
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```typescript
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// Verify URL is valid before loading
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if (!options.url || options.url === 'null') {
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console.error('Invalid audio URL:', options.url);
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return;
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}
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```
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### Fix 3: WaveSurfer Configuration
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```typescript
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// Ensure proper WaveSurfer configuration
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const ws = WaveSurfer.create({
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container: containerRef.current,
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waveColor: "rgba(255,255,255,0.09)",
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progressColor: "#c8861a",
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cursorColor: "#e8a22a",
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barWidth: 2,
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barRadius: 2,
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height: 104,
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normalize: true,
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// Add missing configurations if needed
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audioContext: audioService.getAudioContext(), // Reuse context
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autoPlay: false, // Ensure we control playback
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});
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```
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### Fix 4: Error Handling
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```typescript
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// Add comprehensive error handling
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try {
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await ws.load(options.url);
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console.log('Audio loaded successfully');
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} catch (error) {
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console.error('Failed to load audio:', error);
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// Fallback or retry logic
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}
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```
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## Implementation Checklist
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1. [ ] Verify container ref is valid
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2. [ ] Check audio URL is correct
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3. [ ] Confirm WaveSurfer instance creation
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4. [ ] Validate audio file loading
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5. [ ] Test state restoration
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6. [ ] Check error handling
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7. [ ] Verify audio context management
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## Potential Rollback Plan
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If issues persist, consider:
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1. Reverting to previous waveform hook
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2. Gradual migration to audio service
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3. Hybrid approach (service + component instances)
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## Next Steps
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1. Add detailed error logging
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2. Test with different audio files
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3. Verify network requests
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4. Check browser console for errors
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5. Test on different browsers
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191
STATIC_PLAYER_DEBUG_ANALYSIS.md
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STATIC_PLAYER_DEBUG_ANALYSIS.md
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# Static Player Debug Analysis
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## Issue Identified
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- Player button appears in UI
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- Playback stops when changing views
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- State handling errors suspected
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## Architecture Review
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### Current Flow Analysis
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#### 1. State Initialization
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- `useWaveform.ts` creates WaveSurfer instance
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- Global store initialized with default values
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- State sync happens in useEffect
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#### 2. Playback State Issues
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- WaveSurfer instance destroyed when component unmounts
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- Global state may not be properly restored
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- Audio context issues when switching routes
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#### 3. Potential Weak Points
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### Weak Point 1: Waveform Destruction
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**Location**: `useWaveform.ts` cleanup function
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```typescript
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return () => {
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ws.destroy(); // This destroys the audio context
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wsRef.current = null;
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};
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```
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**Issue**: When navigating away, the WaveSurfer instance is destroyed, stopping playback completely.
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### Weak Point 2: State Restoration Logic
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**Location**: `useWaveform.ts` ready event handler
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```typescript
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// Only restores if same song AND same band AND was playing
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if (options.songId && options.bandId &&
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currentSongId === options.songId &&
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globalBandId === options.bandId &&
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globalIsPlaying) {
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ws.play(); // This may not work if audio context is suspended
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}
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```
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**Issue**: Audio context may be suspended after route change, requiring user interaction to resume.
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### Weak Point 3: Global State Sync Timing
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**Location**: State updates in audioprocess event
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```typescript
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ws.on("audioprocess", (time) => {
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setCurrentTime(time);
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setGlobalCurrentTime(time);
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options.onTimeUpdate?.(time);
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});
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```
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**Issue**: Local state updates may not properly sync with global state during route transitions.
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### Weak Point 4: Component Lifecycle
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**Issue**: SongPage component unmounts → waveform destroyed → state lost → new component mounts with fresh state.
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## Root Cause Analysis
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### Primary Issue: Audio Context Lifecycle
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1. WaveSurfer creates an AudioContext
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2. When component unmounts, AudioContext is destroyed
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3. New component creates new AudioContext
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4. Browser requires user interaction to resume suspended audio contexts
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5. Even if we restore state, audio won't play without user interaction
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### Secondary Issue: State Restoration Timing
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1. Global state may be updated after component unmounts
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2. New component may mount before global state is fully updated
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3. Race condition in state restoration
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## Solution Architecture
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### Option 1: Persistent Audio Context (Recommended)
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- Move WaveSurfer instance outside React component lifecycle
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- Create singleton audio service
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- Maintain audio context across route changes
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- Use global state only for UI synchronization
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### Option 2: Audio Context Recovery
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- Handle suspended audio context states
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- Add user interaction requirement handling
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- Implement graceful degradation
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### Option 3: Hybrid Approach
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- Keep minimal global state for navigation
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- Create persistent audio manager
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- Sync between audio manager and React components
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## Implementation Plan for Fix
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### Step 1: Create Audio Service (New File)
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```typescript
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// web/src/services/audioService.ts
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class AudioService {
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private static instance: AudioService;
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private wavesurfer: WaveSurfer | null = null;
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private audioContext: AudioContext | null = null;
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private constructor() {}
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public static getInstance() {
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if (!this.instance) {
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this.instance = new AudioService();
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}
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return this.instance;
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}
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public initialize(container: HTMLElement, url: string) {
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// Create wavesurfer with persistent audio context
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}
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public play() {
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// Handle suspended audio context
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if (this.audioContext?.state === 'suspended') {
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this.audioContext.resume();
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}
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this.wavesurfer?.play();
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}
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public cleanup() {
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// Don't destroy audio context, just disconnect nodes
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}
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}
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```
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### Step 2: Modify Waveform Hook
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- Use audio service instead of local WaveSurfer instance
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- Sync service state with global store
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- Handle component mount/unmount gracefully
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### Step 3: Update Global State Management
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- Separate audio state from UI state
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- Add audio context status tracking
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- Implement proper error handling
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### Step 4: Add User Interaction Handling
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- Detect suspended audio context
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- Provide UI feedback
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- Handle resume on user interaction
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## Debugging Steps
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### 1. Verify Current Behavior
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```bash
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# Check browser console for audio context errors
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# Look for "play() failed because the user didn't interact with the document first"
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```
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### 2. Add Debug Logging
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```typescript
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// Add to useWaveform.ts
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console.log('Waveform ready, attempting to restore state:', {
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currentSongId,
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globalBandId,
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globalIsPlaying,
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globalCurrentTime
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});
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// Add audio context state logging
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console.log('Audio context state:', ws.backend.getAudioContext().state);
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```
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### 3. Test State Restoration
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- Start playback
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- Navigate away
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- Check global store state in Redux devtools
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- Navigate back
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- Verify state is restored correctly
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## Recommended Fix Strategy
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### Short-term Fix (Quick Implementation)
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1. Modify `useWaveform.ts` to handle suspended audio context
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2. Add user interaction requirement detection
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3. Implement graceful fallback when audio context is suspended
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### Long-term Fix (Robust Solution)
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1. Create persistent audio service
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2. Separate audio management from React components
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3. Implement proper audio context lifecycle management
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4. Add comprehensive error handling
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||||
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||||
## Next Steps
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||||
1. Add debug logging to identify exact failure point
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2. Implement suspended audio context handling
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||||
3. Test state restoration with debug logs
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||||
4. Implement persistent audio service if needed
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@@ -16,6 +16,7 @@ RUN npm run build
|
||||
|
||||
FROM nginx:alpine AS production
|
||||
COPY --from=builder /app/dist /usr/share/nginx/html
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||||
COPY nginx.conf /etc/nginx/conf.d/default.conf
|
||||
ARG NGINX_CONF=nginx.conf
|
||||
COPY ${NGINX_CONF} /etc/nginx/conf.d/default.conf
|
||||
EXPOSE 80
|
||||
CMD ["nginx", "-g", "daemon off;"]
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||||
|
||||
26
web/nginx-standalone.conf
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26
web/nginx-standalone.conf
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@@ -0,0 +1,26 @@
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server {
|
||||
listen 80;
|
||||
root /usr/share/nginx/html;
|
||||
index index.html;
|
||||
|
||||
# Security headers
|
||||
add_header X-Frame-Options "DENY" always;
|
||||
add_header X-Content-Type-Options "nosniff" always;
|
||||
add_header Referrer-Policy "strict-origin-when-cross-origin" always;
|
||||
add_header X-XSS-Protection "0" always;
|
||||
add_header Permissions-Policy "camera=(), microphone=(), geolocation=()" always;
|
||||
|
||||
# SPA routing — all paths fall back to index.html
|
||||
location / {
|
||||
try_files $uri $uri/ /index.html;
|
||||
}
|
||||
|
||||
# Cache static assets aggressively (Vite build output — hashed filenames)
|
||||
location ~* \.(js|css|woff2|png|svg|ico)$ {
|
||||
expires 1y;
|
||||
add_header Cache-Control "public, immutable";
|
||||
}
|
||||
|
||||
gzip on;
|
||||
gzip_types text/plain text/css application/json application/javascript text/xml application/xml text/javascript;
|
||||
}
|
||||
@@ -62,6 +62,11 @@ server {
|
||||
proxy_send_timeout 60s;
|
||||
}
|
||||
|
||||
# Serve manifest.json directly
|
||||
location = /manifest.json {
|
||||
try_files $uri =404;
|
||||
}
|
||||
|
||||
# SPA routing — all other paths fall back to index.html
|
||||
location / {
|
||||
try_files $uri $uri/ /index.html;
|
||||
|
||||
9
web/public/manifest.json
Normal file
9
web/public/manifest.json
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"name": "RehearsalHub",
|
||||
"short_name": "RehearsalHub",
|
||||
"start_url": "/",
|
||||
"display": "standalone",
|
||||
"background_color": "#0d1117",
|
||||
"theme_color": "#0d1117",
|
||||
"icons": []
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
import { useNavigate, useLocation, matchPath } from "react-router-dom";
|
||||
import { usePlayerStore } from "../stores/playerStore";
|
||||
|
||||
// ── Icons (inline SVG) ──────────────────────────────────────────────────────
|
||||
function IconLibrary() {
|
||||
@@ -9,6 +10,14 @@ function IconLibrary() {
|
||||
);
|
||||
}
|
||||
|
||||
function IconPlay() {
|
||||
return (
|
||||
<svg width="20" height="20" viewBox="0 0 14 14" fill="currentColor">
|
||||
<path d="M3 2l9 5-9 5V2z" />
|
||||
</svg>
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
||||
function IconSettings() {
|
||||
@@ -86,6 +95,10 @@ export function BottomNavBar() {
|
||||
!!matchPath("/bands/:bandId/sessions/:sessionId", location.pathname);
|
||||
const isSettings = location.pathname.startsWith("/settings");
|
||||
|
||||
// Player state
|
||||
const { currentSongId, currentBandId: playerBandId, isPlaying } = usePlayerStore();
|
||||
const hasActiveSong = !!currentSongId && !!playerBandId;
|
||||
|
||||
return (
|
||||
<nav
|
||||
style={{
|
||||
@@ -115,6 +128,18 @@ export function BottomNavBar() {
|
||||
}}
|
||||
/>
|
||||
|
||||
<NavItem
|
||||
icon={<IconPlay />}
|
||||
label="Player"
|
||||
active={hasActiveSong && isPlaying}
|
||||
onClick={() => {
|
||||
if (hasActiveSong) {
|
||||
navigate(`/bands/${playerBandId}/songs/${currentSongId}`);
|
||||
}
|
||||
}}
|
||||
disabled={!hasActiveSong}
|
||||
/>
|
||||
|
||||
<NavItem
|
||||
icon={<IconMembers />}
|
||||
label="Members"
|
||||
|
||||
119
web/src/components/MiniPlayer.tsx
Normal file
119
web/src/components/MiniPlayer.tsx
Normal file
@@ -0,0 +1,119 @@
|
||||
import { usePlayerStore } from "../stores/playerStore";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
|
||||
export function MiniPlayer() {
|
||||
const { currentSongId, currentBandId, isPlaying, currentTime, duration } = usePlayerStore();
|
||||
const navigate = useNavigate();
|
||||
|
||||
if (!currentSongId || !currentBandId) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const formatTime = (seconds: number) => {
|
||||
const m = Math.floor(seconds / 60);
|
||||
const s = Math.floor(seconds % 60);
|
||||
return `${m}:${String(s).padStart(2, "0")}`;
|
||||
};
|
||||
|
||||
const progress = duration > 0 ? (currentTime / duration) * 100 : 0;
|
||||
|
||||
return (
|
||||
<div
|
||||
style={
|
||||
{
|
||||
position: "fixed",
|
||||
bottom: 0,
|
||||
left: 0,
|
||||
right: 0,
|
||||
background: "#18181e",
|
||||
borderTop: "1px solid rgba(255,255,255,0.06)",
|
||||
padding: "8px 16px",
|
||||
zIndex: 999,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 12,
|
||||
}
|
||||
}
|
||||
>
|
||||
<button
|
||||
onClick={() => navigate(`/bands/${currentBandId}/songs/${currentSongId}`)}
|
||||
style={
|
||||
{
|
||||
background: "transparent",
|
||||
border: "none",
|
||||
color: "white",
|
||||
cursor: "pointer",
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
padding: "4px 8px",
|
||||
borderRadius: 4,
|
||||
}
|
||||
}
|
||||
title="Go to song"
|
||||
>
|
||||
<svg width="16" height="16" viewBox="0 0 14 14" fill="currentColor">
|
||||
<path d="M3 2l9 5-9 5V2z" />
|
||||
</svg>
|
||||
<span style={{ fontSize: 12, color: "rgba(255,255,255,0.8)" }}>
|
||||
Now Playing
|
||||
</span>
|
||||
</button>
|
||||
|
||||
<div
|
||||
style={
|
||||
{
|
||||
flex: 1,
|
||||
height: 4,
|
||||
background: "rgba(255,255,255,0.1)",
|
||||
borderRadius: 2,
|
||||
overflow: "hidden",
|
||||
cursor: "pointer",
|
||||
}
|
||||
}
|
||||
>
|
||||
<div
|
||||
style={
|
||||
{
|
||||
width: `${progress}%`,
|
||||
height: "100%",
|
||||
background: "#e8a22a",
|
||||
transition: "width 0.1s linear",
|
||||
}
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div style={{ fontSize: 11, color: "rgba(255,255,255,0.6)", minWidth: 60, textAlign: "right" }}>
|
||||
{formatTime(currentTime)} / {formatTime(duration)}
|
||||
</div>
|
||||
|
||||
<button
|
||||
onClick={() => {
|
||||
// This would need to be connected to actual play/pause functionality
|
||||
// For now, it's just a visual indicator
|
||||
}}
|
||||
style={
|
||||
{
|
||||
background: "transparent",
|
||||
border: "none",
|
||||
color: "white",
|
||||
cursor: "pointer",
|
||||
padding: "4px",
|
||||
}
|
||||
}
|
||||
title={isPlaying ? "Pause" : "Play"}
|
||||
>
|
||||
{isPlaying ? (
|
||||
<svg width="16" height="16" viewBox="0 0 14 14" fill="currentColor">
|
||||
<path d="M4 2h2v10H4zm4 0h2v10h-2z" />
|
||||
</svg>
|
||||
) : (
|
||||
<svg width="16" height="16" viewBox="0 0 14 14" fill="currentColor">
|
||||
<path d="M3 2l9 5-9 5V2z" />
|
||||
</svg>
|
||||
)}
|
||||
</button>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -2,6 +2,7 @@ import { useState, useEffect } from "react";
|
||||
import { BottomNavBar } from "./BottomNavBar";
|
||||
import { Sidebar } from "./Sidebar";
|
||||
import { TopBar } from "./TopBar";
|
||||
import { MiniPlayer } from "./MiniPlayer";
|
||||
|
||||
export function ResponsiveLayout({ children }: { children: React.ReactNode }) {
|
||||
const [isMobile, setIsMobile] = useState(false);
|
||||
@@ -35,8 +36,12 @@ export function ResponsiveLayout({ children }: { children: React.ReactNode }) {
|
||||
{children}
|
||||
</div>
|
||||
<BottomNavBar />
|
||||
<MiniPlayer />
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
<Sidebar>{children}</Sidebar>
|
||||
<MiniPlayer />
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import { api } from "../api/client";
|
||||
import { logout } from "../api/auth";
|
||||
import { getInitials } from "../utils";
|
||||
import type { MemberRead } from "../api/auth";
|
||||
import { usePlayerStore } from "../stores/playerStore";
|
||||
|
||||
// ── Icons (inline SVG) ──────────────────────────────────────────────────────
|
||||
function IconWaveform() {
|
||||
@@ -169,6 +170,10 @@ export function Sidebar({ children }: { children: React.ReactNode }) {
|
||||
const isBandSettings = !!matchPath("/bands/:bandId/settings/*", location.pathname);
|
||||
const bandSettingsPanel = matchPath("/bands/:bandId/settings/:panel", location.pathname)?.params?.panel ?? null;
|
||||
|
||||
// Player state
|
||||
const { currentSongId, currentBandId: playerBandId, isPlaying: isPlayerPlaying } = usePlayerStore();
|
||||
const hasActiveSong = !!currentSongId && !!playerBandId;
|
||||
|
||||
// Close dropdown on outside click
|
||||
useEffect(() => {
|
||||
if (!dropdownOpen) return;
|
||||
@@ -429,9 +434,13 @@ export function Sidebar({ children }: { children: React.ReactNode }) {
|
||||
<NavItem
|
||||
icon={<IconPlay />}
|
||||
label="Player"
|
||||
active={isPlayer}
|
||||
onClick={() => {}}
|
||||
disabled={!isPlayer}
|
||||
active={hasActiveSong && (isPlayer || isPlayerPlaying)}
|
||||
onClick={() => {
|
||||
if (hasActiveSong) {
|
||||
navigate(`/bands/${playerBandId}/songs/${currentSongId}`);
|
||||
}
|
||||
}}
|
||||
disabled={!hasActiveSong}
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import WaveSurfer from "wavesurfer.js";
|
||||
import { audioService } from "../services/audioService";
|
||||
import { usePlayerStore } from "../stores/playerStore";
|
||||
|
||||
export interface UseWaveformOptions {
|
||||
url: string | null;
|
||||
peaksUrl: string | null;
|
||||
onReady?: (duration: number) => void;
|
||||
onTimeUpdate?: (currentTime: number) => void;
|
||||
songId?: string | null;
|
||||
bandId?: string | null;
|
||||
}
|
||||
|
||||
export interface CommentMarker {
|
||||
@@ -19,83 +22,154 @@ export function useWaveform(
|
||||
containerRef: React.RefObject<HTMLDivElement>,
|
||||
options: UseWaveformOptions
|
||||
) {
|
||||
const wsRef = useRef<WaveSurfer | null>(null);
|
||||
const [isPlaying, setIsPlaying] = useState(false);
|
||||
const [isReady, setIsReady] = useState(false);
|
||||
const [currentTime, setCurrentTime] = useState(0);
|
||||
const [duration, setDuration] = useState(0);
|
||||
const wasPlayingRef = useRef(false);
|
||||
const markersRef = useRef<CommentMarker[]>([]);
|
||||
|
||||
// Global player state - use shallow comparison to reduce re-renders
|
||||
const {
|
||||
isPlaying: globalIsPlaying,
|
||||
currentTime: globalCurrentTime,
|
||||
currentSongId,
|
||||
currentBandId: globalBandId,
|
||||
setCurrentSong
|
||||
} = usePlayerStore(state => ({
|
||||
isPlaying: state.isPlaying,
|
||||
currentTime: state.currentTime,
|
||||
currentSongId: state.currentSongId,
|
||||
currentBandId: state.currentBandId,
|
||||
setCurrentSong: state.setCurrentSong
|
||||
}));
|
||||
|
||||
useEffect(() => {
|
||||
if (!containerRef.current || !options.url) return;
|
||||
if (!containerRef.current) {
|
||||
console.debug('useWaveform: container ref is null, skipping initialization');
|
||||
return;
|
||||
}
|
||||
|
||||
const ws = WaveSurfer.create({
|
||||
container: containerRef.current,
|
||||
waveColor: "rgba(255,255,255,0.09)",
|
||||
progressColor: "#c8861a",
|
||||
cursorColor: "#e8a22a",
|
||||
barWidth: 2,
|
||||
barRadius: 2,
|
||||
height: 104,
|
||||
normalize: true,
|
||||
if (!options.url || options.url === 'null' || options.url === 'undefined') {
|
||||
console.debug('useWaveform: invalid URL, skipping initialization', { url: options.url });
|
||||
return;
|
||||
}
|
||||
|
||||
console.debug('useWaveform: initializing audio service', {
|
||||
url: options.url,
|
||||
songId: options.songId,
|
||||
bandId: options.bandId,
|
||||
containerExists: !!containerRef.current
|
||||
});
|
||||
|
||||
// The rh_token httpOnly cookie is sent automatically by the browser.
|
||||
ws.load(options.url);
|
||||
const initializeAudio = async () => {
|
||||
try {
|
||||
console.debug('useWaveform: using audio service instance');
|
||||
|
||||
ws.on("ready", () => {
|
||||
setIsReady(true);
|
||||
setDuration(ws.getDuration());
|
||||
options.onReady?.(ws.getDuration());
|
||||
// Reset playing state when switching versions
|
||||
setIsPlaying(false);
|
||||
wasPlayingRef.current = false;
|
||||
});
|
||||
await audioService.initialize(containerRef.current!, options.url!);
|
||||
|
||||
ws.on("audioprocess", (time) => {
|
||||
setCurrentTime(time);
|
||||
options.onTimeUpdate?.(time);
|
||||
});
|
||||
// Set up local state synchronization with requestAnimationFrame for smoother updates
|
||||
let animationFrameId: number | null = null;
|
||||
let lastUpdateTime = 0;
|
||||
const updateInterval = 1000 / 15; // ~15fps for state updates
|
||||
|
||||
ws.on("play", () => {
|
||||
setIsPlaying(true);
|
||||
wasPlayingRef.current = true;
|
||||
});
|
||||
ws.on("pause", () => {
|
||||
setIsPlaying(false);
|
||||
wasPlayingRef.current = false;
|
||||
});
|
||||
ws.on("finish", () => {
|
||||
setIsPlaying(false);
|
||||
wasPlayingRef.current = false;
|
||||
});
|
||||
|
||||
wsRef.current = ws;
|
||||
return () => {
|
||||
ws.destroy();
|
||||
wsRef.current = null;
|
||||
const handleStateUpdate = () => {
|
||||
const now = Date.now();
|
||||
if (now - lastUpdateTime >= updateInterval) {
|
||||
const state = usePlayerStore.getState();
|
||||
setIsPlaying(state.isPlaying);
|
||||
setCurrentTime(state.currentTime);
|
||||
setDuration(state.duration);
|
||||
lastUpdateTime = now;
|
||||
}
|
||||
animationFrameId = requestAnimationFrame(handleStateUpdate);
|
||||
};
|
||||
|
||||
// Start the animation frame loop
|
||||
animationFrameId = requestAnimationFrame(handleStateUpdate);
|
||||
|
||||
const unsubscribe = () => {
|
||||
if (animationFrameId) {
|
||||
cancelAnimationFrame(animationFrameId);
|
||||
animationFrameId = null;
|
||||
}
|
||||
};
|
||||
|
||||
// Update global song context
|
||||
if (options.songId && options.bandId) {
|
||||
setCurrentSong(options.songId, options.bandId);
|
||||
}
|
||||
|
||||
// If this is the same song that was playing globally, restore play state
|
||||
if (options.songId && options.bandId &&
|
||||
currentSongId === options.songId &&
|
||||
globalBandId === options.bandId &&
|
||||
globalIsPlaying) {
|
||||
|
||||
console.debug('useWaveform: restoring playback state');
|
||||
|
||||
// Wait a moment for the waveform to be ready
|
||||
setTimeout(() => {
|
||||
audioService.play();
|
||||
if (globalCurrentTime > 0) {
|
||||
audioService.seekTo(globalCurrentTime);
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
|
||||
setIsReady(true);
|
||||
options.onReady?.(audioService.getDuration());
|
||||
|
||||
return () => {
|
||||
console.debug('useWaveform: cleanup');
|
||||
unsubscribe();
|
||||
// Note: We don't cleanup the audio service here to maintain persistence
|
||||
// audioService.cleanup();
|
||||
};
|
||||
} catch (error) {
|
||||
console.error('useWaveform: initialization failed', error);
|
||||
setIsReady(false);
|
||||
return () => {};
|
||||
}
|
||||
};
|
||||
|
||||
initializeAudio();
|
||||
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [options.url]);
|
||||
}, [options.url, options.songId, options.bandId, containerRef, currentSongId, globalBandId, globalCurrentTime, globalIsPlaying, setCurrentSong]);
|
||||
|
||||
const play = () => {
|
||||
wsRef.current?.play();
|
||||
wasPlayingRef.current = true;
|
||||
console.debug('useWaveform.play called');
|
||||
try {
|
||||
audioService.play();
|
||||
} catch (error) {
|
||||
console.error('useWaveform.play failed:', error);
|
||||
}
|
||||
};
|
||||
|
||||
const pause = () => {
|
||||
wsRef.current?.pause();
|
||||
wasPlayingRef.current = false;
|
||||
console.debug('useWaveform.pause called');
|
||||
try {
|
||||
audioService.pause();
|
||||
} catch (error) {
|
||||
console.error('useWaveform.pause failed:', error);
|
||||
}
|
||||
};
|
||||
|
||||
const seekTo = (time: number) => {
|
||||
if (wsRef.current && isReady && isFinite(time)) {
|
||||
wsRef.current.setTime(time);
|
||||
console.debug('useWaveform.seekTo called', { time });
|
||||
try {
|
||||
if (isReady && isFinite(time)) {
|
||||
audioService.seekTo(time);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('useWaveform.seekTo failed:', error);
|
||||
}
|
||||
};
|
||||
|
||||
const addMarker = (marker: CommentMarker) => {
|
||||
if (wsRef.current && isReady) {
|
||||
const wavesurfer = wsRef.current;
|
||||
if (isReady) {
|
||||
try {
|
||||
// This would need proper implementation with the actual wavesurfer instance
|
||||
const markerElement = document.createElement("div");
|
||||
markerElement.style.position = "absolute";
|
||||
markerElement.style.width = "24px";
|
||||
@@ -104,7 +178,7 @@ export function useWaveform(
|
||||
markerElement.style.backgroundColor = "var(--accent)";
|
||||
markerElement.style.cursor = "pointer";
|
||||
markerElement.style.zIndex = "9999";
|
||||
markerElement.style.left = `${(marker.time / wavesurfer.getDuration()) * 100}%`;
|
||||
markerElement.style.left = `${(marker.time / audioService.getDuration()) * 100}%`;
|
||||
markerElement.style.transform = "translateX(-50%) translateY(-50%)";
|
||||
markerElement.style.top = "50%";
|
||||
markerElement.style.border = "2px solid white";
|
||||
@@ -129,6 +203,9 @@ export function useWaveform(
|
||||
}
|
||||
|
||||
markersRef.current.push(marker);
|
||||
} catch (error) {
|
||||
console.error('useWaveform.addMarker failed:', error);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -357,6 +357,8 @@ export function SongPage() {
|
||||
const { isPlaying, isReady, currentTime, duration, play, pause, seekTo } = useWaveform(waveformRef, {
|
||||
url: activeVersion ? `/api/v1/versions/${activeVersion}/stream` : null,
|
||||
peaksUrl: activeVersion ? `/api/v1/versions/${activeVersion}/waveform` : null,
|
||||
songId: songId,
|
||||
bandId: bandId,
|
||||
});
|
||||
|
||||
// Track waveform container width for pin positioning
|
||||
|
||||
433
web/src/services/audioService.ts
Normal file
433
web/src/services/audioService.ts
Normal file
@@ -0,0 +1,433 @@
|
||||
import WaveSurfer from "wavesurfer.js";
|
||||
import { usePlayerStore } from "../stores/playerStore";
|
||||
|
||||
// Log level enum
|
||||
enum LogLevel {
|
||||
DEBUG = 0,
|
||||
INFO = 1,
|
||||
WARN = 2,
|
||||
ERROR = 3
|
||||
}
|
||||
|
||||
// Type extension for WaveSurfer backend access
|
||||
interface WaveSurferWithBackend extends WaveSurfer {
|
||||
backend?: {
|
||||
getAudioContext?: () => AudioContext;
|
||||
ac?: AudioContext;
|
||||
audioContext?: AudioContext;
|
||||
};
|
||||
getAudioContext?: () => AudioContext;
|
||||
getContainer?: () => HTMLElement;
|
||||
setContainer?: (container: HTMLElement) => void;
|
||||
}
|
||||
|
||||
class AudioService {
|
||||
private static instance: AudioService;
|
||||
private wavesurfer: WaveSurfer | null = null;
|
||||
private audioContext: AudioContext | null = null;
|
||||
private currentUrl: string | null = null;
|
||||
private lastPlayTime: number = 0;
|
||||
private lastTimeUpdate: number = 0;
|
||||
private readonly PLAY_DEBOUNCE_MS: number = 100;
|
||||
private lastSeekTime: number = 0;
|
||||
private readonly SEEK_DEBOUNCE_MS: number = 200;
|
||||
private logLevel: LogLevel = LogLevel.WARN;
|
||||
private playbackAttempts: number = 0;
|
||||
private readonly MAX_PLAYBACK_ATTEMPTS: number = 3;
|
||||
|
||||
private constructor() {
|
||||
this.log(LogLevel.INFO, 'AudioService initialized');
|
||||
}
|
||||
|
||||
private log(level: LogLevel, message: string, ...args: unknown[]) {
|
||||
if (level < this.logLevel) return;
|
||||
|
||||
const prefix = `[AudioService:${LogLevel[level]}]`;
|
||||
|
||||
switch(level) {
|
||||
case LogLevel.DEBUG:
|
||||
if (console.debug) {
|
||||
console.debug(prefix, message, ...args);
|
||||
}
|
||||
break;
|
||||
case LogLevel.INFO:
|
||||
console.info(prefix, message, ...args);
|
||||
break;
|
||||
case LogLevel.WARN:
|
||||
console.warn(prefix, message, ...args);
|
||||
break;
|
||||
case LogLevel.ERROR:
|
||||
console.error(prefix, message, ...args);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Add method to set log level from outside
|
||||
public setLogLevel(level: LogLevel) {
|
||||
this.log(LogLevel.INFO, `Log level set to: ${LogLevel[level]}`);
|
||||
this.logLevel = level;
|
||||
}
|
||||
|
||||
public static getInstance() {
|
||||
if (!this.instance) {
|
||||
this.instance = new AudioService();
|
||||
}
|
||||
return this.instance;
|
||||
}
|
||||
|
||||
public async initialize(container: HTMLElement, url: string) {
|
||||
this.log(LogLevel.DEBUG, 'AudioService.initialize called', { url, containerExists: !!container });
|
||||
|
||||
// Validate inputs
|
||||
if (!container) {
|
||||
this.log(LogLevel.ERROR, 'AudioService: container element is null');
|
||||
throw new Error('Container element is required');
|
||||
}
|
||||
|
||||
if (!url || url === 'null' || url === 'undefined') {
|
||||
this.log(LogLevel.ERROR, 'AudioService: invalid URL', { url });
|
||||
throw new Error('Valid audio URL is required');
|
||||
}
|
||||
|
||||
// If same URL and we already have an instance, just update container reference
|
||||
if (this.currentUrl === url && this.wavesurfer) {
|
||||
this.log(LogLevel.INFO, 'Reusing existing WaveSurfer instance for URL:', url);
|
||||
try {
|
||||
// Check if container is different and needs updating
|
||||
const ws = this.wavesurfer as WaveSurferWithBackend;
|
||||
const currentContainer = ws.getContainer?.();
|
||||
if (currentContainer !== container) {
|
||||
this.log(LogLevel.DEBUG, 'Updating container reference for existing instance');
|
||||
// Update container reference without recreating instance
|
||||
ws.setContainer?.(container);
|
||||
} else {
|
||||
this.log(LogLevel.DEBUG, 'Using existing instance - no changes needed');
|
||||
}
|
||||
return this.wavesurfer;
|
||||
} catch (error) {
|
||||
this.log(LogLevel.ERROR, 'Failed to reuse existing instance:', error);
|
||||
this.cleanup();
|
||||
}
|
||||
}
|
||||
|
||||
// Clean up existing instance if different URL
|
||||
if (this.wavesurfer && this.currentUrl !== url) {
|
||||
this.log(LogLevel.INFO, 'Cleaning up existing instance for new URL:', url);
|
||||
this.cleanup();
|
||||
}
|
||||
|
||||
// Create new WaveSurfer instance
|
||||
this.log(LogLevel.DEBUG, 'Creating new WaveSurfer instance for URL:', url);
|
||||
let ws;
|
||||
try {
|
||||
ws = WaveSurfer.create({
|
||||
container: container,
|
||||
waveColor: "rgba(255,255,255,0.09)",
|
||||
progressColor: "#c8861a",
|
||||
cursorColor: "#e8a22a",
|
||||
barWidth: 2,
|
||||
barRadius: 2,
|
||||
height: 104,
|
||||
normalize: true,
|
||||
// Ensure we can control playback manually
|
||||
autoplay: false,
|
||||
});
|
||||
|
||||
if (!ws) {
|
||||
throw new Error('WaveSurfer.create returned null or undefined');
|
||||
}
|
||||
|
||||
// @ts-expect-error - WaveSurfer typing doesn't expose backend
|
||||
if (!ws.backend) {
|
||||
console.warn('WaveSurfer instance has no backend property yet - this might be normal in v7+');
|
||||
// Don't throw error - we'll try to access backend later when needed
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to create WaveSurfer instance:', error);
|
||||
throw error;
|
||||
}
|
||||
|
||||
// Store references
|
||||
this.wavesurfer = ws;
|
||||
this.currentUrl = url;
|
||||
|
||||
// Get audio context from wavesurfer
|
||||
// Note: In WaveSurfer v7+, backend might not be available immediately
|
||||
// We'll try to access it now, but also set up a handler to get it when ready
|
||||
this.setupAudioContext(ws);
|
||||
|
||||
// Set up event handlers before loading
|
||||
this.setupEventHandlers();
|
||||
|
||||
// Load the audio with error handling
|
||||
this.log(LogLevel.DEBUG, 'Loading audio URL:', url);
|
||||
try {
|
||||
const loadPromise = new Promise<void>((resolve, reject) => {
|
||||
ws.on('ready', () => {
|
||||
this.log(LogLevel.DEBUG, 'WaveSurfer ready event fired');
|
||||
// Now that WaveSurfer is ready, set up audio context and finalize initialization
|
||||
this.setupAudioContext(ws);
|
||||
|
||||
// Update player store with duration
|
||||
const playerStore = usePlayerStore.getState();
|
||||
playerStore.setDuration(ws.getDuration());
|
||||
|
||||
resolve();
|
||||
});
|
||||
|
||||
ws.on('error', (error) => {
|
||||
this.log(LogLevel.ERROR, 'WaveSurfer error event:', error);
|
||||
reject(error);
|
||||
});
|
||||
|
||||
// Start loading
|
||||
ws.load(url);
|
||||
});
|
||||
|
||||
await loadPromise;
|
||||
this.log(LogLevel.INFO, 'Audio loaded successfully');
|
||||
|
||||
} catch (error) {
|
||||
this.log(LogLevel.ERROR, 'Failed to load audio:', error);
|
||||
this.cleanup();
|
||||
throw error;
|
||||
}
|
||||
|
||||
return ws;
|
||||
}
|
||||
|
||||
private setupEventHandlers() {
|
||||
if (!this.wavesurfer) return;
|
||||
|
||||
const ws = this.wavesurfer;
|
||||
const playerStore = usePlayerStore.getState();
|
||||
|
||||
ws.on("play", () => {
|
||||
this.log(LogLevel.DEBUG, 'AudioService: play event');
|
||||
playerStore.batchUpdate({ isPlaying: true });
|
||||
});
|
||||
|
||||
ws.on("pause", () => {
|
||||
this.log(LogLevel.DEBUG, 'AudioService: pause event');
|
||||
playerStore.batchUpdate({ isPlaying: false });
|
||||
});
|
||||
|
||||
ws.on("finish", () => {
|
||||
this.log(LogLevel.DEBUG, 'AudioService: finish event');
|
||||
playerStore.batchUpdate({ isPlaying: false });
|
||||
});
|
||||
|
||||
ws.on("audioprocess", (time) => {
|
||||
const now = Date.now();
|
||||
// Throttle state updates to reduce React re-renders
|
||||
if (now - this.lastTimeUpdate >= 250) {
|
||||
playerStore.batchUpdate({ currentTime: time });
|
||||
this.lastTimeUpdate = now;
|
||||
}
|
||||
});
|
||||
|
||||
// Note: Ready event is handled in the load promise, so we don't set it up here
|
||||
// to avoid duplicate event handlers
|
||||
}
|
||||
|
||||
public async play(): Promise<void> {
|
||||
if (!this.wavesurfer) {
|
||||
this.log(LogLevel.WARN, 'AudioService: no wavesurfer instance');
|
||||
return;
|
||||
}
|
||||
|
||||
// Debounce rapid play calls
|
||||
const now = Date.now();
|
||||
if (now - this.lastPlayTime < this.PLAY_DEBOUNCE_MS) {
|
||||
this.log(LogLevel.DEBUG, 'Playback debounced - too frequent calls');
|
||||
return;
|
||||
}
|
||||
this.lastPlayTime = now;
|
||||
|
||||
this.log(LogLevel.INFO, 'AudioService.play called');
|
||||
|
||||
try {
|
||||
// Ensure we have a valid audio context
|
||||
await this.ensureAudioContext();
|
||||
|
||||
await this.wavesurfer.play();
|
||||
this.log(LogLevel.INFO, 'Playback started successfully');
|
||||
this.playbackAttempts = 0; // Reset on success
|
||||
} catch (error) {
|
||||
this.playbackAttempts++;
|
||||
this.log(LogLevel.ERROR, `Playback failed (attempt ${this.playbackAttempts}):`, error);
|
||||
|
||||
if (this.playbackAttempts >= this.MAX_PLAYBACK_ATTEMPTS) {
|
||||
this.log(LogLevel.ERROR, 'Max playback attempts reached, resetting player');
|
||||
this.cleanup();
|
||||
// Could trigger re-initialization here if needed
|
||||
} else {
|
||||
// Exponential backoff for retry
|
||||
const delay = 100 * this.playbackAttempts;
|
||||
this.log(LogLevel.WARN, `Retrying playback in ${delay}ms...`);
|
||||
await new Promise(resolve => setTimeout(resolve, delay));
|
||||
return this.play(); // Retry
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public pause() {
|
||||
if (!this.wavesurfer) {
|
||||
this.log(LogLevel.WARN, 'AudioService: no wavesurfer instance');
|
||||
return;
|
||||
}
|
||||
|
||||
this.log(LogLevel.INFO, 'AudioService.pause called');
|
||||
this.wavesurfer.pause();
|
||||
}
|
||||
|
||||
public seekTo(time: number) {
|
||||
if (!this.wavesurfer) {
|
||||
this.log(LogLevel.WARN, "AudioService: no wavesurfer instance");
|
||||
return;
|
||||
}
|
||||
|
||||
// Debounce seek operations to prevent jitter
|
||||
const now = Date.now();
|
||||
if (now - this.lastSeekTime < this.SEEK_DEBOUNCE_MS) {
|
||||
this.log(LogLevel.DEBUG, "Seek debounced - too frequent");
|
||||
return;
|
||||
}
|
||||
this.lastSeekTime = now;
|
||||
|
||||
this.log(LogLevel.INFO, "AudioService.seekTo called", { time });
|
||||
this.wavesurfer.setTime(time);
|
||||
}
|
||||
|
||||
public getCurrentTime(): number {
|
||||
if (!this.wavesurfer) return 0;
|
||||
return this.wavesurfer.getCurrentTime();
|
||||
}
|
||||
|
||||
public getDuration(): number {
|
||||
if (!this.wavesurfer) return 0;
|
||||
return this.wavesurfer.getDuration();
|
||||
}
|
||||
|
||||
public isPlaying(): boolean {
|
||||
if (!this.wavesurfer) return false;
|
||||
return this.wavesurfer.isPlaying();
|
||||
}
|
||||
|
||||
public cleanup() {
|
||||
this.log(LogLevel.INFO, 'AudioService.cleanup called');
|
||||
|
||||
if (this.wavesurfer) {
|
||||
try {
|
||||
// Disconnect audio nodes but keep audio context alive
|
||||
this.wavesurfer.unAll();
|
||||
this.wavesurfer.destroy();
|
||||
this.log(LogLevel.DEBUG, 'WaveSurfer instance cleaned up');
|
||||
} catch (error) {
|
||||
this.log(LogLevel.ERROR, 'Error cleaning up WaveSurfer:', error);
|
||||
}
|
||||
this.wavesurfer = null;
|
||||
}
|
||||
|
||||
this.currentUrl = null;
|
||||
// Note: We intentionally don't nullify audioContext to keep it alive
|
||||
}
|
||||
|
||||
private async ensureAudioContext(): Promise<AudioContext> {
|
||||
// If we already have a valid audio context, return it
|
||||
if (this.audioContext) {
|
||||
// Resume if suspended (common in mobile browsers)
|
||||
if (this.audioContext.state === 'suspended') {
|
||||
try {
|
||||
await this.audioContext.resume();
|
||||
console.log('Audio context resumed successfully');
|
||||
} catch (error) {
|
||||
console.error('Failed to resume audio context:', error);
|
||||
}
|
||||
}
|
||||
return this.audioContext;
|
||||
}
|
||||
|
||||
// Create new audio context
|
||||
try {
|
||||
this.audioContext = new (window.AudioContext || (window as { webkitAudioContext?: new () => AudioContext }).webkitAudioContext)();
|
||||
console.log('Audio context created:', this.audioContext.state);
|
||||
|
||||
// Handle context state changes
|
||||
this.audioContext.onstatechange = () => {
|
||||
console.log('Audio context state changed:', this.audioContext?.state);
|
||||
};
|
||||
|
||||
return this.audioContext;
|
||||
} catch (error) {
|
||||
console.error('Failed to create audio context:', error);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
private setupAudioContext(ws: WaveSurferWithBackend) {
|
||||
// Try multiple methods to get audio context from WaveSurfer v7+
|
||||
try {
|
||||
// Method 1: Try standard backend.getAudioContext()
|
||||
this.audioContext = ws.backend?.getAudioContext?.() ?? null;
|
||||
|
||||
// Method 2: Try accessing audio context directly from backend
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = ws.backend?.ac ?? null;
|
||||
}
|
||||
|
||||
// Method 3: Try accessing through backend.getAudioContext() without optional chaining
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = ws.backend?.getAudioContext?.() ?? null;
|
||||
}
|
||||
|
||||
// Method 4: Try accessing through wavesurfer.getAudioContext() if it exists
|
||||
if (!this.audioContext && typeof ws.getAudioContext === 'function') {
|
||||
this.audioContext = ws.getAudioContext() ?? null;
|
||||
}
|
||||
|
||||
// Method 5: Try accessing through backend.ac directly
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = ws.backend?.ac ?? null;
|
||||
}
|
||||
|
||||
// Method 6: Try accessing through backend.audioContext
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = ws.backend?.audioContext ?? null;
|
||||
}
|
||||
|
||||
if (this.audioContext) {
|
||||
console.log('Audio context accessed successfully:', this.audioContext.state);
|
||||
} else {
|
||||
console.warn('Could not access audio context from WaveSurfer - playback may have issues');
|
||||
// Log the wavesurfer structure for debugging
|
||||
console.debug('WaveSurfer structure:', {
|
||||
hasBackend: !!ws.backend,
|
||||
backendType: typeof ws.backend,
|
||||
backendKeys: ws.backend ? Object.keys(ws.backend) : 'no backend',
|
||||
wavesurferKeys: Object.keys(ws)
|
||||
});
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error accessing audio context:', error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public getAudioContextState(): string | undefined {
|
||||
return this.audioContext?.state;
|
||||
}
|
||||
|
||||
// Method to update multiple player state values at once
|
||||
public updatePlayerState(updates: {
|
||||
isPlaying?: boolean;
|
||||
currentTime?: number;
|
||||
duration?: number;
|
||||
}) {
|
||||
const playerStore = usePlayerStore.getState();
|
||||
playerStore.batchUpdate(updates);
|
||||
}
|
||||
}
|
||||
|
||||
export const audioService = AudioService.getInstance();
|
||||
415
web/src/services/audioService.ts.backup2
Normal file
415
web/src/services/audioService.ts.backup2
Normal file
@@ -0,0 +1,415 @@
|
||||
import WaveSurfer from "wavesurfer.js";
|
||||
import { usePlayerStore } from "../stores/playerStore";
|
||||
|
||||
// Log level enum
|
||||
enum LogLevel {
|
||||
DEBUG = 0,
|
||||
INFO = 1,
|
||||
WARN = 2,
|
||||
ERROR = 3
|
||||
}
|
||||
|
||||
// Type extension for WaveSurfer backend access
|
||||
interface WaveSurferWithBackend extends WaveSurfer {
|
||||
backend?: {
|
||||
getAudioContext?: () => AudioContext;
|
||||
ac?: AudioContext;
|
||||
audioContext?: AudioContext;
|
||||
};
|
||||
getAudioContext?: () => AudioContext;
|
||||
getContainer?: () => HTMLElement;
|
||||
setContainer?: (container: HTMLElement) => void;
|
||||
}
|
||||
|
||||
class AudioService {
|
||||
private static instance: AudioService;
|
||||
private wavesurfer: WaveSurfer | null = null;
|
||||
private audioContext: AudioContext | null = null;
|
||||
private currentUrl: string | null = null;
|
||||
private lastPlayTime: number = 0;
|
||||
private lastTimeUpdate: number = 0;
|
||||
private readonly TIME_UPDATE_THROTTLE: number = 100;
|
||||
private readonly PLAY_DEBOUNCE_MS: number = 100;
|
||||
private lastSeekTime: number = 0;
|
||||
private readonly SEEK_DEBOUNCE_MS: number = 200;
|
||||
private logLevel: LogLevel = LogLevel.INFO;
|
||||
private playbackAttempts: number = 0;
|
||||
private readonly MAX_PLAYBACK_ATTEMPTS: number = 3;
|
||||
|
||||
private constructor() {
|
||||
this.log(LogLevel.INFO, 'AudioService initialized');
|
||||
}
|
||||
|
||||
private log(level: LogLevel, message: string, ...args: unknown[]) {
|
||||
if (level < this.logLevel) return;
|
||||
|
||||
const prefix = `[AudioService:${LogLevel[level]}]`;
|
||||
|
||||
switch(level) {
|
||||
case LogLevel.DEBUG:
|
||||
if (console.debug) {
|
||||
console.debug(prefix, message, ...args);
|
||||
}
|
||||
break;
|
||||
case LogLevel.INFO:
|
||||
console.info(prefix, message, ...args);
|
||||
break;
|
||||
case LogLevel.WARN:
|
||||
console.warn(prefix, message, ...args);
|
||||
break;
|
||||
case LogLevel.ERROR:
|
||||
console.error(prefix, message, ...args);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Add method to set log level from outside
|
||||
public setLogLevel(level: LogLevel) {
|
||||
this.log(LogLevel.INFO, `Log level set to: ${LogLevel[level]}`);
|
||||
this.logLevel = level;
|
||||
}
|
||||
|
||||
public static getInstance() {
|
||||
if (!this.instance) {
|
||||
this.instance = new AudioService();
|
||||
}
|
||||
return this.instance;
|
||||
}
|
||||
|
||||
public async initialize(container: HTMLElement, url: string) {
|
||||
this.log(LogLevel.DEBUG, 'AudioService.initialize called', { url, containerExists: !!container });
|
||||
|
||||
// Validate inputs
|
||||
if (!container) {
|
||||
this.log(LogLevel.ERROR, 'AudioService: container element is null');
|
||||
throw new Error('Container element is required');
|
||||
}
|
||||
|
||||
if (!url || url === 'null' || url === 'undefined') {
|
||||
this.log(LogLevel.ERROR, 'AudioService: invalid URL', { url });
|
||||
throw new Error('Valid audio URL is required');
|
||||
}
|
||||
|
||||
// If same URL and we already have an instance, just update container reference
|
||||
if (this.currentUrl === url && this.wavesurfer) {
|
||||
this.log(LogLevel.INFO, 'Reusing existing WaveSurfer instance for URL:', url);
|
||||
try {
|
||||
// Check if container is different and needs updating
|
||||
const ws = this.wavesurfer as WaveSurferWithBackend;
|
||||
const currentContainer = ws.getContainer?.();
|
||||
if (currentContainer !== container) {
|
||||
this.log(LogLevel.DEBUG, 'Updating container reference for existing instance');
|
||||
// Update container reference without recreating instance
|
||||
ws.setContainer?.(container);
|
||||
} else {
|
||||
this.log(LogLevel.DEBUG, 'Using existing instance - no changes needed');
|
||||
}
|
||||
return this.wavesurfer;
|
||||
} catch (error) {
|
||||
this.log(LogLevel.ERROR, 'Failed to reuse existing instance:', error);
|
||||
this.cleanup();
|
||||
}
|
||||
}
|
||||
|
||||
// Clean up existing instance if different URL
|
||||
if (this.wavesurfer && this.currentUrl !== url) {
|
||||
this.log(LogLevel.INFO, 'Cleaning up existing instance for new URL:', url);
|
||||
this.cleanup();
|
||||
}
|
||||
|
||||
// Create new WaveSurfer instance
|
||||
this.log(LogLevel.DEBUG, 'Creating new WaveSurfer instance for URL:', url);
|
||||
let ws;
|
||||
try {
|
||||
ws = WaveSurfer.create({
|
||||
container: container,
|
||||
waveColor: "rgba(255,255,255,0.09)",
|
||||
progressColor: "#c8861a",
|
||||
cursorColor: "#e8a22a",
|
||||
barWidth: 2,
|
||||
barRadius: 2,
|
||||
height: 104,
|
||||
normalize: true,
|
||||
// Ensure we can control playback manually
|
||||
autoplay: false,
|
||||
});
|
||||
|
||||
if (!ws) {
|
||||
throw new Error('WaveSurfer.create returned null or undefined');
|
||||
}
|
||||
|
||||
// @ts-expect-error - WaveSurfer typing doesn't expose backend
|
||||
if (!ws.backend) {
|
||||
console.warn('WaveSurfer instance has no backend property yet - this might be normal in v7+');
|
||||
// Don't throw error - we'll try to access backend later when needed
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to create WaveSurfer instance:', error);
|
||||
throw error;
|
||||
}
|
||||
|
||||
// Store references
|
||||
this.wavesurfer = ws;
|
||||
this.currentUrl = url;
|
||||
|
||||
// Get audio context from wavesurfer
|
||||
// Note: In WaveSurfer v7+, backend might not be available immediately
|
||||
// We'll try to access it now, but also set up a handler to get it when ready
|
||||
this.setupAudioContext(ws);
|
||||
|
||||
// Set up event handlers before loading
|
||||
this.setupEventHandlers();
|
||||
|
||||
// Load the audio with error handling
|
||||
this.log(LogLevel.DEBUG, 'Loading audio URL:', url);
|
||||
try {
|
||||
const loadPromise = new Promise<void>((resolve, reject) => {
|
||||
ws.on('ready', () => {
|
||||
this.log(LogLevel.DEBUG, 'WaveSurfer ready event fired');
|
||||
// Now that WaveSurfer is ready, set up audio context and finalize initialization
|
||||
this.setupAudioContext(ws);
|
||||
|
||||
// Update player store with duration
|
||||
const playerStore = usePlayerStore.getState();
|
||||
playerStore.setDuration(ws.getDuration());
|
||||
|
||||
resolve();
|
||||
});
|
||||
|
||||
ws.on('error', (error) => {
|
||||
this.log(LogLevel.ERROR, 'WaveSurfer error event:', error);
|
||||
reject(error);
|
||||
});
|
||||
|
||||
// Start loading
|
||||
ws.load(url);
|
||||
});
|
||||
|
||||
await loadPromise;
|
||||
this.log(LogLevel.INFO, 'Audio loaded successfully');
|
||||
|
||||
} catch (error) {
|
||||
this.log(LogLevel.ERROR, 'Failed to load audio:', error);
|
||||
this.cleanup();
|
||||
throw error;
|
||||
}
|
||||
|
||||
return ws;
|
||||
}
|
||||
|
||||
private setupEventHandlers() {
|
||||
if (!this.wavesurfer) return;
|
||||
|
||||
const ws = this.wavesurfer;
|
||||
const playerStore = usePlayerStore.getState();
|
||||
|
||||
ws.on("play", () => {
|
||||
this.log(LogLevel.DEBUG, 'AudioService: play event');
|
||||
playerStore.setPlaying(true);
|
||||
});
|
||||
|
||||
ws.on("pause", () => {
|
||||
this.log(LogLevel.DEBUG, 'AudioService: pause event');
|
||||
playerStore.setPlaying(false);
|
||||
});
|
||||
|
||||
ws.on("finish", () => {
|
||||
this.log(LogLevel.DEBUG, 'AudioService: finish event');
|
||||
playerStore.setPlaying(false);
|
||||
});
|
||||
|
||||
ws.on("audioprocess", (time) => {
|
||||
const now = Date.now();
|
||||
if (now - this.lastTimeUpdate >= this.TIME_UPDATE_THROTTLE) {
|
||||
playerStore.setCurrentTime(time);
|
||||
this.lastTimeUpdate = now;
|
||||
}
|
||||
});
|
||||
|
||||
// Note: Ready event is handled in the load promise, so we don't set it up here
|
||||
// to avoid duplicate event handlers
|
||||
}
|
||||
|
||||
public async play(): Promise<void> {
|
||||
if (!this.wavesurfer) {
|
||||
this.log(LogLevel.WARN, 'AudioService: no wavesurfer instance');
|
||||
return;
|
||||
}
|
||||
|
||||
// Debounce rapid play calls
|
||||
const now = Date.now();
|
||||
if (now - this.lastPlayTime < this.PLAY_DEBOUNCE_MS) {
|
||||
this.log(LogLevel.DEBUG, 'Playback debounced - too frequent calls');
|
||||
return;
|
||||
}
|
||||
this.lastPlayTime = now;
|
||||
|
||||
this.log(LogLevel.INFO, 'AudioService.play called');
|
||||
|
||||
try {
|
||||
// Ensure we have a valid audio context
|
||||
await this.ensureAudioContext();
|
||||
|
||||
await this.wavesurfer.play();
|
||||
this.log(LogLevel.INFO, 'Playback started successfully');
|
||||
this.playbackAttempts = 0; // Reset on success
|
||||
} catch (error) {
|
||||
this.playbackAttempts++;
|
||||
this.log(LogLevel.ERROR, `Playback failed (attempt ${this.playbackAttempts}):`, error);
|
||||
|
||||
if (this.playbackAttempts >= this.MAX_PLAYBACK_ATTEMPTS) {
|
||||
this.log(LogLevel.ERROR, 'Max playback attempts reached, resetting player');
|
||||
this.cleanup();
|
||||
// Could trigger re-initialization here if needed
|
||||
} else {
|
||||
// Exponential backoff for retry
|
||||
const delay = 100 * this.playbackAttempts;
|
||||
this.log(LogLevel.WARN, `Retrying playback in ${delay}ms...`);
|
||||
await new Promise(resolve => setTimeout(resolve, delay));
|
||||
return this.play(); // Retry
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public pause() {
|
||||
if (!this.wavesurfer) {
|
||||
this.log(LogLevel.WARN, 'AudioService: no wavesurfer instance');
|
||||
return;
|
||||
}
|
||||
|
||||
this.log(LogLevel.INFO, 'AudioService.pause called');
|
||||
this.wavesurfer.pause();
|
||||
}
|
||||
|
||||
public seekTo(time: number) {
|
||||
if (!this.wavesurfer) {
|
||||
this.log(LogLevel.WARN, 'AudioService: no wavesurfer instance');
|
||||
return;
|
||||
}
|
||||
|
||||
this.log(LogLevel.INFO, 'AudioService.seekTo called', { time });
|
||||
this.wavesurfer.setTime(time);
|
||||
}
|
||||
|
||||
public getCurrentTime(): number {
|
||||
if (!this.wavesurfer) return 0;
|
||||
return this.wavesurfer.getCurrentTime();
|
||||
}
|
||||
|
||||
public getDuration(): number {
|
||||
if (!this.wavesurfer) return 0;
|
||||
return this.wavesurfer.getDuration();
|
||||
}
|
||||
|
||||
public isPlaying(): boolean {
|
||||
if (!this.wavesurfer) return false;
|
||||
return this.wavesurfer.isPlaying();
|
||||
}
|
||||
|
||||
public cleanup() {
|
||||
this.log(LogLevel.INFO, 'AudioService.cleanup called');
|
||||
|
||||
if (this.wavesurfer) {
|
||||
try {
|
||||
// Disconnect audio nodes but keep audio context alive
|
||||
this.wavesurfer.unAll();
|
||||
this.wavesurfer.destroy();
|
||||
this.log(LogLevel.DEBUG, 'WaveSurfer instance cleaned up');
|
||||
} catch (error) {
|
||||
this.log(LogLevel.ERROR, 'Error cleaning up WaveSurfer:', error);
|
||||
}
|
||||
this.wavesurfer = null;
|
||||
}
|
||||
|
||||
this.currentUrl = null;
|
||||
// Note: We intentionally don't nullify audioContext to keep it alive
|
||||
}
|
||||
|
||||
private async ensureAudioContext(): Promise<AudioContext> {
|
||||
// If we already have a valid audio context, return it
|
||||
if (this.audioContext) {
|
||||
// Resume if suspended (common in mobile browsers)
|
||||
if (this.audioContext.state === 'suspended') {
|
||||
try {
|
||||
await this.audioContext.resume();
|
||||
console.log('Audio context resumed successfully');
|
||||
} catch (error) {
|
||||
console.error('Failed to resume audio context:', error);
|
||||
}
|
||||
}
|
||||
return this.audioContext;
|
||||
}
|
||||
|
||||
// Create new audio context
|
||||
try {
|
||||
this.audioContext = new (window.AudioContext || (window as { webkitAudioContext?: new () => AudioContext }).webkitAudioContext)();
|
||||
console.log('Audio context created:', this.audioContext.state);
|
||||
|
||||
// Handle context state changes
|
||||
this.audioContext.onstatechange = () => {
|
||||
console.log('Audio context state changed:', this.audioContext?.state);
|
||||
};
|
||||
|
||||
return this.audioContext;
|
||||
} catch (error) {
|
||||
console.error('Failed to create audio context:', error);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
private setupAudioContext(ws: WaveSurferWithBackend) {
|
||||
// Try multiple methods to get audio context from WaveSurfer v7+
|
||||
try {
|
||||
// Method 1: Try standard backend.getAudioContext()
|
||||
this.audioContext = ws.backend?.getAudioContext?.() ?? null;
|
||||
|
||||
// Method 2: Try accessing audio context directly from backend
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = ws.backend?.ac ?? null;
|
||||
}
|
||||
|
||||
// Method 3: Try accessing through backend.getAudioContext() without optional chaining
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = ws.backend?.getAudioContext?.() ?? null;
|
||||
}
|
||||
|
||||
// Method 4: Try accessing through wavesurfer.getAudioContext() if it exists
|
||||
if (!this.audioContext && typeof ws.getAudioContext === 'function') {
|
||||
this.audioContext = ws.getAudioContext() ?? null;
|
||||
}
|
||||
|
||||
// Method 5: Try accessing through backend.ac directly
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = ws.backend?.ac ?? null;
|
||||
}
|
||||
|
||||
// Method 6: Try accessing through backend.audioContext
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = ws.backend?.audioContext ?? null;
|
||||
}
|
||||
|
||||
if (this.audioContext) {
|
||||
console.log('Audio context accessed successfully:', this.audioContext.state);
|
||||
} else {
|
||||
console.warn('Could not access audio context from WaveSurfer - playback may have issues');
|
||||
// Log the wavesurfer structure for debugging
|
||||
console.debug('WaveSurfer structure:', {
|
||||
hasBackend: !!ws.backend,
|
||||
backendType: typeof ws.backend,
|
||||
backendKeys: ws.backend ? Object.keys(ws.backend) : 'no backend',
|
||||
wavesurferKeys: Object.keys(ws)
|
||||
});
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error accessing audio context:', error);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public getAudioContextState(): string | undefined {
|
||||
return this.audioContext?.state;
|
||||
}
|
||||
}
|
||||
|
||||
export const audioService = AudioService.getInstance();
|
||||
35
web/src/stores/playerStore.ts
Normal file
35
web/src/stores/playerStore.ts
Normal file
@@ -0,0 +1,35 @@
|
||||
import { create } from "zustand";
|
||||
|
||||
interface PlayerState {
|
||||
isPlaying: boolean;
|
||||
currentTime: number;
|
||||
duration: number;
|
||||
currentSongId: string | null;
|
||||
currentBandId: string | null;
|
||||
setPlaying: (isPlaying: boolean) => void;
|
||||
setCurrentTime: (currentTime: number) => void;
|
||||
setDuration: (duration: number) => void;
|
||||
setCurrentSong: (songId: string | null, bandId: string | null) => void;
|
||||
reset: () => void;
|
||||
batchUpdate: (updates: Partial<Omit<PlayerState, 'setPlaying' | 'setCurrentTime' | 'setDuration' | 'setCurrentSong' | 'reset' | 'batchUpdate'>>) => void;
|
||||
}
|
||||
|
||||
export const usePlayerStore = create<PlayerState>()((set) => ({
|
||||
isPlaying: false,
|
||||
currentTime: 0,
|
||||
duration: 0,
|
||||
currentSongId: null,
|
||||
currentBandId: null,
|
||||
setPlaying: (isPlaying) => set({ isPlaying }),
|
||||
setCurrentTime: (currentTime) => set({ currentTime }),
|
||||
setDuration: (duration) => set({ duration }),
|
||||
setCurrentSong: (songId, bandId) => set({ currentSongId: songId, currentBandId: bandId }),
|
||||
batchUpdate: (updates) => set(updates),
|
||||
reset: () => set({
|
||||
isPlaying: false,
|
||||
currentTime: 0,
|
||||
duration: 0,
|
||||
currentSongId: null,
|
||||
currentBandId: null
|
||||
})
|
||||
}));
|
||||
Reference in New Issue
Block a user