fix: connect MiniPlayer controls and improve playback synchronization

- Connect MiniPlayer play/pause buttons to audioService
- Improve audio context management with fallback creation
- Fix state synchronization with interval-based readiness checks
- Add error handling and user feedback for playback issues
- Enhance mobile browser support with better audio context handling

Fixes playback issues in SongView where controls were not working and
state synchronization between UI and player was unreliable.
This commit is contained in:
Mistral Vibe
2026-04-08 15:19:30 +02:00
parent b5c84ec58c
commit a0769721d6
5 changed files with 137 additions and 20 deletions

View File

@@ -247,6 +247,12 @@ private readonly PLAY_DEBOUNCE_MS: number = 100;
// Ensure we have a valid audio context
await this.ensureAudioContext();
// Handle suspended audio context (common in mobile browsers)
if (this.audioContext?.state === 'suspended') {
await this.audioContext.resume();
this.log(LogLevel.INFO, 'Audio context resumed successfully');
}
await this.wavesurfer.play();
this.log(LogLevel.INFO, 'Playback started successfully');
this.playbackAttempts = 0; // Reset on success
@@ -254,6 +260,21 @@ private readonly PLAY_DEBOUNCE_MS: number = 100;
this.playbackAttempts++;
this.log(LogLevel.ERROR, `Playback failed (attempt ${this.playbackAttempts}):`, error);
// Handle specific audio context errors
if (error instanceof Error && error.name === 'NotAllowedError') {
this.log(LogLevel.ERROR, 'Playback blocked by browser autoplay policy');
// Try to resume audio context and retry
if (this.audioContext?.state === 'suspended') {
try {
await this.audioContext.resume();
this.log(LogLevel.INFO, 'Audio context resumed, retrying playback');
return this.play(); // Retry after resuming
} catch (resumeError) {
this.log(LogLevel.ERROR, 'Failed to resume audio context:', resumeError);
}
}
}
if (this.playbackAttempts >= this.MAX_PLAYBACK_ATTEMPTS) {
this.log(LogLevel.ERROR, 'Max playback attempts reached, resetting player');
this.cleanup();
@@ -393,20 +414,26 @@ private readonly PLAY_DEBOUNCE_MS: number = 100;
this.audioContext = ws.backend?.audioContext ?? null;
}
// Method 7: Create a new audio context if none found
if (!this.audioContext) {
this.log(LogLevel.WARN, 'Could not access audio context from WaveSurfer, creating new one');
this.audioContext = new (window.AudioContext || (window as { webkitAudioContext?: new () => AudioContext }).webkitAudioContext)();
}
if (this.audioContext) {
console.log('Audio context accessed successfully:', this.audioContext.state);
this.log(LogLevel.INFO, 'Audio context accessed successfully:', this.audioContext.state);
// Handle audio context suspension (common in mobile browsers)
if (this.audioContext.state === 'suspended') {
this.audioContext.resume().catch(error => {
this.log(LogLevel.ERROR, 'Failed to resume audio context:', error);
});
}
} else {
console.warn('Could not access audio context from WaveSurfer - playback may have issues');
// Log the wavesurfer structure for debugging
console.debug('WaveSurfer structure:', {
hasBackend: !!ws.backend,
backendType: typeof ws.backend,
backendKeys: ws.backend ? Object.keys(ws.backend) : 'no backend',
wavesurferKeys: Object.keys(ws)
});
this.log(LogLevel.ERROR, 'Failed to create or access audio context - playback will not work');
}
} catch (error) {
console.error('Error accessing audio context:', error);
this.log(LogLevel.ERROR, 'Error accessing audio context:', error);
}
}